1.2 meter tall, 68 kilogram humanoid with pointed ears, earth-colored skin, dark brown, gray or black hair, males sport beards.
PF: 3, MA: 2, IN: 1, IU: 0, PP: 0, MP: 1. 13
2 Melee Weapons (MA) (b), the dwarf knows how to use any two melee weapons.
Craftsman (MA) (d), the character is considered to be skilled in a specific craft (leatherworking, metalworking, armorer, gemcrafter, bowyer, etc.). The skill is such that the character can make a living at it. If the character has an MP greater than 1 at level 10 in this skill any item made can be created as a magical item with a bonus of +1 to the level of skill appropriate to the item. This is a difficult skill.
Miner/Engineer (MA) (d), the dwarf is able to dig tunnels, build fortifications, and extract precious metals.
Missile Weapon (MA) (b), the dwarf knows how to use a missile weapon.
40 meter Thermal Vision (IN) (e), the gnome has heat vision out to 30 meters.
Observation (IN) (d), the ability to notice things without looking for them.
Literacy (IN) (b).
Gnome Language (IN) (d).
Goblin Language (IN) (d).
Kobold Language (IN) (d).
Protection from Magic (MP + 2) (e).
Craft Magic (MP + 2) (e). This skill allows the dwarf to make magical items, the level of success is applied as a modifier in some way appropriate to the item’s use.
Natural Weapons:
Standard Damage Capacity: 5
Natural Light Armor
Movement Rate: 3 kilometer per hour (5 meters per round). Double this rate for running.
Standard Speed Factor: 3
Lifespan: 25/75/100/100/100.
Found in the Highforge area or in Specularum.
Cost: 10
Population: 435 in the clan.
Stronghollow Miner-Engineer
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